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#ifndef _IOB_H
#define _IOB_H
/* These functions can be used to create a queue of small (or large)
* buffers and parts of files to be sent out over a socket. It is meant
* for writing HTTP servers or the like. */
/* This API works with non-blocking I/O. Simply call iob_send until it
* returns 0 (or -1). The implementation uses sendfile for zero-copy
* TCP and it will employ writev (or the built-in sendfile writev on
* BSD) to make sure the output fragments are coalesced into as few TCP
* frames as possible. On Linux it will also use the TCP_CORK socket
* option. */
#include "io.h"
#include "array.h"
typedef struct io_batch {
array b;
uint64 bytesleft;
long next,bufs,files;
} io_batch;
io_batch* iob_new(int hint_entries);
int iob_addbuf(io_batch* b,const void* buf,uint64 n);
int iob_addbuf_free(io_batch* b,const void* buf,uint64 n);
int iob_addbuf_munmap(io_batch* b,const void* buf,uint64 n);
int iob_adds(io_batch* b,const char* s);
int iob_adds_free(io_batch* b,const char* s);
int iob_addfile(io_batch* b,int64 fd,uint64 off,uint64 n);
int iob_addfile_close(io_batch* b,int64 fd,uint64 off,uint64 n);
int64 iob_send(int64 s,io_batch* b);
int64 iob_write(int64 s,io_batch* b,io_write_callback cb);
void iob_reset(io_batch* b);
void iob_free(io_batch* b);
void iob_prefetch(io_batch* b,uint64 bytes);
uint64 iob_bytesleft(const io_batch* b);
#endif