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Marc Alexander Lehmann
||15 years ago|
|Changes||15 years ago|
|LICENSE||15 years ago|
|README||15 years ago|
|README.embed||15 years ago|
|ev++.C||15 years ago|
|ev++.h||15 years ago|
|ev.c||15 years ago|
|ev.h||15 years ago|
|ev_epoll.c||15 years ago|
|ev_kqueue.c||15 years ago|
|ev_poll.c||15 years ago|
|ev_select.c||15 years ago|
|ev_vars.h||15 years ago|
|ev_win32.c||15 years ago|
|ev_wrap.h||15 years ago|
|event.c||15 years ago|
|event.h||15 years ago|
|event_compat.h||15 years ago|
|import_libevent||15 years ago|
|libev.m4||15 years ago|
|update_ev_wrap||15 years ago|
libev is a high-performance event loop/event model with lots of features.
It is modelled (very losely) after libevent
(http://monkey.org/~provos/libevent/) and the Event perl module, but aims
to be faster and more correct, and also more featureful.
DIFFERENCES AND COMPARISON TO LIBEVENT:
(comparisons relative to libevent-1.3e and libev-0.00, see also the benchmark
- multiple watchers can wait for the same event without deregistering others,
both for file descriptors as well as signals.
(registering two read events on fd 10 and unregistering one will not
break the other).
- fork() is supported and can be handled
(there is no way to recover from a fork when libevent is active).
- timers are handled as a priority queue (important operations are O(1))
(libevent uses a much less efficient but more complex red-black tree).
- supports absolute (wallclock-based) timers in addition to relative ones,
i.e. can schedule timers to occur after n seconds, or at a specific time.
- timers can be repeating (both absolute and relative ones).
- detects time jumps and adjusts timers
(works for both forward and backward time jumps and also for absolute timers).
- race-free signal processing
(libevent may delay processing signals till after the next event).
- less calls to epoll_ctl
(stopping and starting an io watcher between two loop iterations will now
result in spuriois epoll_ctl calls).
- usually less calls to gettimeofday and clock_gettime
(libevent calls it on every timer event change, libev twice per iteration).
- watchers use less memory
(libevent on amd64: 152 bytes, libev: <= 56 bytes).
- library uses less memory
(libevent allocates large data structures wether used or not, libev
scales all its data structures dynamically).
- no hardcoded arbitrary limits
(libevent contains an off-by-one bug and sometimes hardcodes a limit of
- libev separates timer, signal and io watchers from each other
(libevent combines them, but with libev you can combine them yourself
by reusing the same callback and still save memory).
- simpler design, backends are potentially much simpler
(in libevent, backends have to deal with watchers, thus the problems)
(epoll backend in libevent: 366 lines, libev: 90 lines, and more features).
- libev handles EBADF gracefully by removing the offending fds.
- doesn't rely on nonportable BSD header files.
- a event.h compatibility header exists, and can be used to run a wide
range of libevent programs unchanged (such as evdns.c).
- win32 compatibility for the core parts.
- the event core library (ev and event layer) compiles and works both as
C and C++.
- no event-like priority support at the moment (the ev priorities
are not yet finished and work differently, but you cna use idle watchers
to get a similar effect).