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@ -553,12 +553,16 @@ usually a better approach for this kind of thing.
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Here are the gory details of what C<ev_loop> does:
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- Before the first iteration, call any pending watchers.
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* If there are no active watchers (reference count is zero), return.
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- Queue all prepare watchers and then call all outstanding watchers.
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* If EVFLAG_FORKCHECK was used, check for a fork.
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- If a fork was detected, queue and call all fork watchers.
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- Queue and call all prepare watchers.
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- If we have been forked, recreate the kernel state.
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- Update the kernel state with all outstanding changes.
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- Update the "event loop time".
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- Calculate for how long to block.
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- Calculate for how long to sleep or block, if at all
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(active idle watchers, EVLOOP_NONBLOCK or not having
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any active watchers at all will result in not sleeping).
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- Sleep if the I/O and timer collect interval say so.
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- Block the process, waiting for any events.
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- Queue all outstanding I/O (fd) events.
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- Update the "event loop time" and do time jump handling.
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@ -569,8 +573,9 @@ Here are the gory details of what C<ev_loop> does:
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- Call all queued watchers in reverse order (i.e. check watchers first).
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Signals and child watchers are implemented as I/O watchers, and will
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be handled here by queueing them when their watcher gets executed.
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- If ev_unloop has been called or EVLOOP_ONESHOT or EVLOOP_NONBLOCK
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were used, return, otherwise continue with step *.
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- If ev_unloop has been called, or EVLOOP_ONESHOT or EVLOOP_NONBLOCK
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were used, or there are no active watchers, return, otherwise
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continue with step *.
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Example: Queue some jobs and then loop until no events are outsanding
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anymore.
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