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implement event_activate, might opt to replace it by a stright call to the callback?

master
Marc Alexander Lehmann 14 years ago
parent
commit
e3f05aba27
  1. 12
      event.c
  2. 2
      event.h

12
event.c

@ -248,6 +248,18 @@ int event_del (struct event *ev)
return 0;
}
void event_active (struct event *ev, int res, short ncalls)
{
if (res & EV_TIMEOUT)
ev_feed_event (&iosig.to, res & EV_TIMEOUT);
if (res & EV_SIGNAL)
ev_feed_event (&iosig.sig, res & EV_SIGNAL);
if (res & (EV_READ | EV_WRITE))
ev_feed_event (&iosig.io, res & (EV_READ | EV_WRITE));
}
int event_pending (struct event *ev, short events, struct timeval *tv)
{
short revents = 0;

2
event.h

@ -104,7 +104,7 @@ int event_once (int fd, short events, void (*cb)(int, short, void *), void *arg,
int event_add (struct event *ev, struct timeval *tv);
int event_del (struct event *ev);
void event_active(struct event *ev, int res, short ncalls); /* ncalls is being ignored */
void event_active (struct event *ev, int res, short ncalls); /* ncalls is being ignored */
int event_pending (struct event *ev, short, struct timeval *tv);

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