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Marc Alexander Lehmann 2008-07-08 09:49:15 +00:00
parent c4b2eb0c6e
commit 4026814811
1 changed files with 20 additions and 10 deletions

30
ev.pod
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@ -606,21 +606,22 @@ Here are the gory details of what C<ev_loop> does:
- Before the first iteration, call any pending watchers.
* If EVFLAG_FORKCHECK was used, check for a fork.
- If a fork was detected, queue and call all fork watchers.
- If a fork was detected (by any means), queue and call all fork watchers.
- Queue and call all prepare watchers.
- If we have been forked, recreate the kernel state.
- If we have been forked, detach and recreate the kernel state
as to not disturb the other process.
- Update the kernel state with all outstanding changes.
- Update the "event loop time".
- Update the "event loop time" (ev_now ()).
- Calculate for how long to sleep or block, if at all
(active idle watchers, EVLOOP_NONBLOCK or not having
any active watchers at all will result in not sleeping).
- Sleep if the I/O and timer collect interval say so.
- Block the process, waiting for any events.
- Queue all outstanding I/O (fd) events.
- Update the "event loop time" and do time jump handling.
- Update the "event loop time" (ev_now ()), and do time jump adjustments.
- Queue all outstanding timers.
- Queue all outstanding periodics.
- If no events are pending now, queue all idle watchers.
- Unless any events are pending now, queue all idle watchers.
- Queue all check watchers.
- Call all queued watchers in reverse order (i.e. check watchers first).
Signals and child watchers are implemented as I/O watchers, and will
@ -635,7 +636,7 @@ anymore.
... queue jobs here, make sure they register event watchers as long
... as they still have work to do (even an idle watcher will do..)
ev_loop (my_loop, 0);
... jobs done. yeah!
... jobs done or somebody called unloop. yeah!
=item ev_unloop (loop, how)
@ -681,12 +682,14 @@ Example: For some weird reason, unregister the above signal handler again.
=item ev_set_timeout_collect_interval (loop, ev_tstamp interval)
These advanced functions influence the time that libev will spend waiting
for events. Both are by default C<0>, meaning that libev will try to
invoke timer/periodic callbacks and I/O callbacks with minimum latency.
for events. Both time intervals are by default C<0>, meaning that libev
will try to invoke timer/periodic callbacks and I/O callbacks with minimum
latency.
Setting these to a higher value (the C<interval> I<must> be >= C<0>)
allows libev to delay invocation of I/O and timer/periodic callbacks to
increase efficiency of loop iterations.
allows libev to delay invocation of I/O and timer/periodic callbacks
to increase efficiency of loop iterations (or to increase power-saving
opportunities).
The background is that sometimes your program runs just fast enough to
handle one (or very few) event(s) per loop iteration. While this makes
@ -712,6 +715,13 @@ interactive servers (of course not for games), likewise for timeouts. It
usually doesn't make much sense to set it to a lower value than C<0.01>,
as this approaches the timing granularity of most systems.
Setting the I<timeout collect interval> can improve the opportunity for
saving power, as the program will "bundle" timer callback invocations that
are "near" in time together, by delaying some, thus reducing the number of
times the process sleeps and wakes up again. Another useful technique to
reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
they fire on, say, one-second boundaries only.
=item ev_loop_verify (loop)
This function only does something when C<EV_VERIFY> support has been