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use a static method as thunk, saving codesize and better hiding. didn't know this was possible

master rel-0.9
Marc Alexander Lehmann 14 years ago
parent
commit
16572bb3c5
  1. 17
      ev++.h

17
ev++.h

@ -95,13 +95,11 @@ namespace ev {
* so a macro solution was chosen */
#define EV_BEGIN_WATCHER(cppstem,cstem) \
\
static void cb_ ## cppstem (EV_P_ struct ev_ ## cstem *w, int revents); \
\
struct cppstem : ev_ ## cstem, callback<cppstem> \
{ \
EV_CONSTRUCT (cppstem) \
{ \
ev_init (static_cast<ev_ ## cstem *>(this), cb_ ## cppstem); \
ev_init (static_cast<ev_ ## cstem *>(this), thunk); \
} \
\
bool is_active () const \
@ -139,17 +137,18 @@ namespace ev {
cppstem (const cppstem &o) \
: callback<cppstem> (this, (void (cppstem::*)(cppstem &, int))0) \
{ /* disabled */ } \
\
void operator =(const cppstem &o) { /* disabled */ } \
\
static void thunk (EV_P_ struct ev_ ## cstem *w, int revents) \
{ \
(*static_cast<cppstem *>(w))(revents); \
} \
\
public:
#define EV_END_WATCHER(cppstem,cstem) \
}; \
\
static void cb_ ## cppstem (EV_P_ struct ev_ ## cstem *w, int revents) \
{ \
(*static_cast<cppstem *>(w))(revents); \
}
};
EV_BEGIN_WATCHER (io, io)
void set (int fd, int events)

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