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* stat cache - speeding up stat()s
* The basic idea behind the stat cache is to reduce calls to stat() which might block due to disk io (some ms).
* Each worker thread has its own cache so no locking contention between threads happens which could be slow.
* This means that there will be more blocking stat() calls than there would be with only one shared cache but since there
* should be mostly hits in most cases (few items requested frequently) it will outweight the locking contention.
* To prevent the stat() from blocking all other requests of that worker, we hand it over to another thread.
* Entries are removed after 10 seconds (adjustable through stat_cache.ttl setup)
* - create ETAGs
* - get content type from xattr
* - add support for inotify (linux). TTL for entries can be increased to 60s
* Technical details:
* If a stat is requested, the following procedure takes place:
* - a cache lookup is performed
* - in case of a cache HIT:
* - if state is FINISHED and entry is fresh then return HANDLER_GO_ON
* - if state is WAITING then add vrequest to entry and return HANDLER_WAIT_FOR_EVENT (looks like a cache miss)
* - in case of a cache MISS:
* - a new entry is allocated and inserted into the cache, state is set to WAITING
* - the entry is inserted into the delete queue
* - a new job is created and HANDLER_WAIT_FOR_EVENT returned
* - in case of an ERROR:
* - return HANDLER_ERROR
* In the delete queue callback we check if no vrequests are working on that entry. If yes, we free it. If not then we requeue it.
* Locking only happens in two cases: 1) a new job is send to the stat thread 2) the stat thread sends the info back to the worker.
#error Please include <lighttpd/base.h> instead of this file
struct liStatCacheEntryData {
GString *path;
GString *etag;
GString *content_type;
gboolean failed;
struct stat st;
gint err;
struct liStatCacheEntry {
enum {
STAT_CACHE_ENTRY_SINGLE, /* single file, this is the default or "normal" */
STAT_CACHE_ENTRY_DIR /* get a directory listing (with stat info) */
} type;
enum {
STAT_CACHE_ENTRY_WAITING, /* waiting for stat thread to do the work, no info available */
STAT_CACHE_ENTRY_FINISHED, /* stat() done, info available */
} state;
liStatCacheEntryData data;
GArray *dirlist; /* array of stat_cache_entry_data, used together with STAT_CACHE_ENTRY_DIR */
liStatCache *sc;
GPtrArray *vrequests; /* vrequests waiting for this info */
guint refcount; /* vrequests, delete_queue and tasklet hold references; dirlist/entrie cache entries are always in delete_queue too */
liWaitQueueElem queue_elem; /* queue element for the delete_queue */
gboolean cached;
struct liStatCache {
GHashTable *dirlists;
GHashTable *entries;
liWaitQueue delete_queue;
gdouble ttl;
guint64 hits;
guint64 misses;
guint64 errors;
LI_API liStatCache* li_stat_cache_new(liWorker *wrk, gdouble ttl);
LI_API void li_stat_cache_free(liStatCache *sc);
gets a stat_cache_entry for a specified path
if fd is set, a new fd is acquired via open() and stat info via fstat(), otherwise only a stat() is performed
returns HANDLER_WAIT_FOR_EVENT in case of a cache MISS, HANDLER_GO_ON in case of a hit and HANDLER_ERROR in case of an error
LI_API liHandlerResult li_stat_cache_get(liVRequest *vr, GString *path, struct stat *st, int *err, int *fd);
/* doesn't return HANDLER_WAIT_FOR_EVENT, blocks instead of async lookup */
LI_API liHandlerResult li_stat_cache_get_sync(liVRequest *vr, GString *path, struct stat *st, int *err, int *fd);
sce->dirlist will contain a list of stat_cache_entry_data upon success
returns HANDLER_WAIT_FOR_EVENT in case of a cache MISS, HANDLER_GO_ON in case of a hit and HANDLER_ERROR in case of an error
LI_API liHandlerResult li_stat_cache_get_dirlist(liVRequest *vr, GString *path, liStatCacheEntry **result);
LI_API void li_stat_cache_entry_acquire(liVRequest *vr, liStatCacheEntry *sce);
/* release a stat_cache_entry so it can be cleaned up */
LI_API void li_stat_cache_entry_release(liVRequest *vr, liStatCacheEntry *sce);